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BFM Weapon Design

Selected Epic-tier weapon design and art-direction work created during my time as a Senior Concept Artist at Electronic Arts for an unreleased Battlefield project.

Working under Art Director Nicholas Kiripolsky and Concept Art Director Prashant Patil, I led the day-to-day development of the weapon concepts shown here. I established design requirements, reviewed silhouettes and mechanical logic, and provided paint-overs, draw-overs, and production feedback to guide the work through a 2D-to-3D concept development pipeline.

The first seven weapon concepts were developed by Gadget Bot under my weapon concept direction. The final two weapons were designed by me. All images are labeled to distinguish my original concept designs from the work I art-directed in collaboration with our external partner.

PROJECT CREDITS

Art DirectorNicholas Kiripolsky

Concept Art DirectorPrashant Patil

Lead Weapon Concept / Concept ArtistWenyu Jiang

External Concept Art Partner: Gadget Bot

Note: This archive page was originally created earlier and was updated with work completed during my time at Electronic Arts (2022–2023) for an unreleased Battlefield project.